L
lukbebalduke
Guest
Hey folks, how you doing?
I would like to share with you my newly published asset, Ultimate Light Engine, a powerful, fast and easy to use 2D Light system that can be implemented in your game - it can be a platformer, a top-down game, a puzzle or any type of game. This asset allows you to create multiple light sources - with a given alpha, color, and range - to create a beautiful and rich aesthetic.
Ultimate Light System features:
The system works perfectly with objects ( instead of limiting you to use tiles, as most of the other light systems would do), and dynamic lighting. You can rotate and scale your objects normally, and the rectangular mask of the sprite will be correctly considered when stopping the light rays.
I hope you guys enjoy it!
[Link to the marketplace]
Thanks in advance!
I would like to share with you my newly published asset, Ultimate Light Engine, a powerful, fast and easy to use 2D Light system that can be implemented in your game - it can be a platformer, a top-down game, a puzzle or any type of game. This asset allows you to create multiple light sources - with a given alpha, color, and range - to create a beautiful and rich aesthetic.
Ultimate Light System features:
- Extremely easy to implement and edit the asset.
- Multiple light sources with full customization.
- Particle system integration for realistic results.
- Changes and light edition inside the room editor.
- Custom light shapes, sizes, intensity, color, and animation.
The system works perfectly with objects ( instead of limiting you to use tiles, as most of the other light systems would do), and dynamic lighting. You can rotate and scale your objects normally, and the rectangular mask of the sprite will be correctly considered when stopping the light rays.
I hope you guys enjoy it!
[Link to the marketplace]
Thanks in advance!