B
Birbbbb
Guest
So if the monsters have 0 hp I want to make an object called oDEAD which shows its dead body basically.
But it doesn't scale the monster to the scale I want it to be.
Where do I put in image scaling stuff? I am very new so sorry if I seem like a total idiot. Also, this code is on the begin step of an object I called oENEMY.
if (hp<= 0)
{
instance_create_layer(x,y,layer,oDEAD);
instance_destroy();
}
But it doesn't scale the monster to the scale I want it to be.
Where do I put in image scaling stuff? I am very new so sorry if I seem like a total idiot. Also, this code is on the begin step of an object I called oENEMY.
if (hp<= 0)
{
instance_create_layer(x,y,layer,oDEAD);
instance_destroy();
}