CMAllen
Member
This seems to happen occasionally when I open the program (on average, once a day). It'll crash before anything shows up at all. It'll crash when the splash screen shows up. It'll crash when selecting a project to load. Sometimes it'll load but parts of the dev environment don't seem to have loaded properly, so things like complile/test/clean immediately abort with a generic "Error" message with no information of any kind. Killing GMS2 and loading again will fix the partial-load problem.
I've done multiple integrity tests of the files (running through Steam), and they all come back fine. Am I alone in this experience with GMS2, or is this...common? Because while GMS1.4 wasn't exactly the picture of stability, I don't ever recall having it crash and burn this often or in this many different ways.
(it should be noted that part of this is only more apparent to me because I've noticed that adding sprite resources has some serious memory leaking issues, where GMS2's memory footprint can bloat several megs with each sprite created -- the only fix to which is to kill GMS2 and start it again)
I've done multiple integrity tests of the files (running through Steam), and they all come back fine. Am I alone in this experience with GMS2, or is this...common? Because while GMS1.4 wasn't exactly the picture of stability, I don't ever recall having it crash and burn this often or in this many different ways.
(it should be noted that part of this is only more apparent to me because I've noticed that adding sprite resources has some serious memory leaking issues, where GMS2's memory footprint can bloat several megs with each sprite created -- the only fix to which is to kill GMS2 and start it again)