O
Omar Nevarez
Guest
I was wondering how I can delete certain instances of an object.
I created a wall object, and I wanted it to be deleted whenever my character opens up the menu, (scr_menu), and selects delete (or case 0 from that script).
I was wondering if it was possible to do this after placing the tiles in the room, and not by placing them and identifying them solely through code (as I think this can be a little time consuming).
If not, I would appreciate any other methods you guys would recommend.
Let you know if you guys need any more information.
Thanks!
I created a wall object, and I wanted it to be deleted whenever my character opens up the menu, (scr_menu), and selects delete (or case 0 from that script).
I was wondering if it was possible to do this after placing the tiles in the room, and not by placing them and identifying them solely through code (as I think this can be a little time consuming).
If not, I would appreciate any other methods you guys would recommend.
Let you know if you guys need any more information.
Thanks!