D
Drago Supremo
Guest
Hi guys,
i'm trying to make a music-synced boss fight but i get random lag. That wouldn't be a seriuos problem in other rooms but as i said the sinchronization between music and game is very important and whenever this happens the synchronization gets messed up.
I have already tried many things for example disabling v-sync, reducing the porting, raising the sleep margin...
I also tried to look at the debug profiler but it shows that 96% of the work is made by Room Speed Sync and the Real Fps never drops below 60.
The room is actually very simple and it hasn't many instances so i really can't figure out what the problem is
P.S:. This doesn't happen in my home PC because it's a gaming PC, but the game is supposed to run also on low-spec computer. What i am actually using is a middle-spec laptop
i'm trying to make a music-synced boss fight but i get random lag. That wouldn't be a seriuos problem in other rooms but as i said the sinchronization between music and game is very important and whenever this happens the synchronization gets messed up.
I have already tried many things for example disabling v-sync, reducing the porting, raising the sleep margin...
I also tried to look at the debug profiler but it shows that 96% of the work is made by Room Speed Sync and the Real Fps never drops below 60.
The room is actually very simple and it hasn't many instances so i really can't figure out what the problem is
P.S:. This doesn't happen in my home PC because it's a gaming PC, but the game is supposed to run also on low-spec computer. What i am actually using is a middle-spec laptop
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