I think triple-click would be superior, after all we don't want people accidentally double-clicking things. It's only 1 extra click, so no one should be against triple-click because it's not a big deal.
It's not just events, it's the entire resource tab that is absolutely sluggish. FL Studio, Photoshop and every single other program's user interface all operate in the same manner, the single-click manner. The only example of double-clicking I can even think of is executing programs on the windows desktop. Or how about internet browsers in general, imagine double-clicking links just to browse around the internet. We do this all day long every day, it's the little things that add up.
Something interesting I've noticed about the resource tab is that you can hold middle-click (or right-click) to move resources around without opening them. Hmm. It's almost as if there's no reason whatsoever to need to single-click highlight resources.
From now on every time you use a user interface in ANY program or game I want you to count how many times you clicked to perform the action you wanted. Take note of all the people complaining about accidentally clicking on those things too. This "accidental clicking" is an imaginary boogieman invented only by the game maker community.