S
SpicyCrab
Guest
Hello.
(Edit:Title is now inaccurate, I have 5+ years of experience now. [Actually it's more like 6+ but who's counting?])
My name is Charles Webb, I have been working with Game Maker Studio for about 5+ years now. A few years ago, I released a project to steam called Ruin of the Reckless, it is well known and well regarded within the community. So far we have released to Steam, GOG, itch.io, and The Humble Store. Perhaps you have heard of it. (http://store.steampowered.com/app/516430/Ruin_of_the_Reckless/)
Here's a GIF of the game in action.
edit: Since then I have been working in Gamemaker almost every day. I have 5+ years of HEAVY GML/GMS experience working basically full time with the IDE.
edit: I also maintain a blog with articles about advanced techniques in Gamemaker Studio. My most recent article was about time dilation and delta time but I also have articles covering other topics.
I am familiar with the entire process of launching a Gamemaker game and running a Gamemaker based business, having run this Kickstarter (https://www.kickstarter.com/projects/1546117610/ruin-of-the-reckless-can-you-escape-the-tower), designed and programmed Ruin of the Reckless (which is a pretty technically impressive GMS game if I do say so myself...) , incorporated an LLC (partnership), handled community outreach, marketing coordination, wrote contracts, and pretty much everything else you can think of that has anything to do with independent 2D GMS design.
I am very familiar with almost every aspect of GMS 1.4 or 2, having worked with almost every tool, up to and including shaders, paths, external data files, DLL integration, and more while creating Ruin of the Reckless and while working on various freelance projects and prototypes.
I have dozens of satisfied clients so far (some of whom have graciously decided to post positive testimonials in this thread), and i'm happy to provide references upon request.
I am currently looking for freelance/contract work working on other titles, but am also available for tutoring, consulting (for design, programming, media campaigns, kickstarter launches), or whatever else you may have in mind.
Looking for paid work only. Please email me at [email protected], or reply here if you are interested.
Edit: I updated and added some new information since this thread was originally made quite a while ago.
(Edit:Title is now inaccurate, I have 5+ years of experience now. [Actually it's more like 6+ but who's counting?])
My name is Charles Webb, I have been working with Game Maker Studio for about 5+ years now. A few years ago, I released a project to steam called Ruin of the Reckless, it is well known and well regarded within the community. So far we have released to Steam, GOG, itch.io, and The Humble Store. Perhaps you have heard of it. (http://store.steampowered.com/app/516430/Ruin_of_the_Reckless/)
Here's a GIF of the game in action.
edit: Since then I have been working in Gamemaker almost every day. I have 5+ years of HEAVY GML/GMS experience working basically full time with the IDE.
edit: I also maintain a blog with articles about advanced techniques in Gamemaker Studio. My most recent article was about time dilation and delta time but I also have articles covering other topics.
I am familiar with the entire process of launching a Gamemaker game and running a Gamemaker based business, having run this Kickstarter (https://www.kickstarter.com/projects/1546117610/ruin-of-the-reckless-can-you-escape-the-tower), designed and programmed Ruin of the Reckless (which is a pretty technically impressive GMS game if I do say so myself...) , incorporated an LLC (partnership), handled community outreach, marketing coordination, wrote contracts, and pretty much everything else you can think of that has anything to do with independent 2D GMS design.
I am very familiar with almost every aspect of GMS 1.4 or 2, having worked with almost every tool, up to and including shaders, paths, external data files, DLL integration, and more while creating Ruin of the Reckless and while working on various freelance projects and prototypes.
I have dozens of satisfied clients so far (some of whom have graciously decided to post positive testimonials in this thread), and i'm happy to provide references upon request.
I am currently looking for freelance/contract work working on other titles, but am also available for tutoring, consulting (for design, programming, media campaigns, kickstarter launches), or whatever else you may have in mind.
Looking for paid work only. Please email me at [email protected], or reply here if you are interested.
Edit: I updated and added some new information since this thread was originally made quite a while ago.
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