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Windows Empty zip when compiling

slojanko

Member
When I try to compile my game to a zip, It successfully completes but generates an empty zip that can't be opened, I'm getting the following output:

C:\WINDOWS\system32\cmd.exe DONE (0)
DoSteam
Igor complete.
PlatformOptions
DoVersion
DoIcon
Exception during processing System.ArgumentException: 1 is not a supported code page.
Parameter name: codepage
at System.Text.Encoding.GetEncoding(Int32 codepage)
at ICSharpCode.SharpZipLib.Zip.ZipConstants.ConvertToArray(String str)
at ICSharpCode.SharpZipLib.Zip.ZipConstants.ConvertToArray(Int32 flags, String str)
at ICSharpCode.SharpZipLib.Zip.ZipFile.WriteLocalEntryHeader(ZipUpdate update)
at ICSharpCode.SharpZipLib.Zip.ZipFile.AddEntry(ZipFile workFile, ZipUpdate update)
at ICSharpCode.SharpZipLib.Zip.ZipFile.RunUpdates()
at ICSharpCode.SharpZipLib.Zip.ZipFile.CommitUpdate()
at ..(String , String , String )
Igor complete.
elapsed time 00:00:03.6526444s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.4.218/bin/Igor.exe" -options="C:\Users\Janko\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows PackageZip started at 05/27/2018 09:31:46
"cmd" /c subst Z: /d

elapsed time 00:00:00.0539691s for command "cmd" /c subst Z: /d started at 05/27/2018 09:31:50
SUCCESS: Package Program Complete
 
M

MarceloP

Guest
I've sent it but they're most likely expecting a project. It's not limited to a single project though, so all I can do now is complain about my experience :/
Try reinstalling GMS2 and your Runtime. I'll quote myself (from another post) with the folders that you may try to check if were cleaned when uninstalling:
Yeah, you can try a fresh install. I'd also recommend to delete that "\AppData\Local\GameMakerStudio2\" folder and the "C:\ProgramData/GameMakerStudio2/Cache/" if it doens't happen on uninstall by itself. Let us know if a fresh install changed something.
Also, remember of running GMS2 with administrative privileges.
 
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