H
Hurg
Guest
Hi,
So I started writing this asking for some technical support, instead it turned into a bit of a ramble around trying to teach GM2 in an educational setting. Maybe it needs to be moved?
I currently run a game dev course for high school students and hold 26 licenses of GameMaker. This year we took a bit of a risk and decided to upgrade to GM2, despite most schools still running 1.x.
I gotta say, unless things improve, I'm seriously considering cancelling my subscription and reverting back.
Issues that may only be minor for normal users, such as forced upgrades, can be catastrophic in a classroom setting. Imagine how much fun it is when a mandatory upgrade rolls out and none of the students have admin rights. I'm then placed in a mad scramble trying to upgrade all instances of GM2 while trying to manage my students who aren't exactly the quiet type.
Thankfully a lot of upgrades haven't been mandatory, but when it happens, it's very messed up.
What's been happening more recently though is these 'unable to log in - no network connection' errors that are popping up. It happens to some students some of the time. An example being yesterday, three students were locked out of their accounts for this reason. This morning two of them have been able to log in without a hitch, while the third still has the issue. I believe it's related to the latest update but for whatever reason, the education department's filters are blocking the link that has the latest GM2 build, so I can't even access that myself to download it. Even the IT department at the school can't fathom why some students are getting this error.
Basically, what I'm saying is that the transition to GM2 has been filled with a series of mini-disasters. As an educator, I've just about had enough. I've got 5 weeks left teaching to this current cohort before the semester shift and I get a new bunch.
Unless things change for the better soon, I doubt I'll be teaching with GM2 any further. My colleagues from other schools have been asking me how the upgrade has been going and my advice to them is to hold off for the moment.
Yoyo really needs to understand that the demands of the educational sector are a lot different to the rest of their customer base. Ideally, there should be an offline mode for the classroom as 75% of the technical issues I'm dealing with right now are based on authentication issues and just getting GM2 to start.
Having said all that, if anyone has a fix for the 'unable to log in' error, please let me know.
So I started writing this asking for some technical support, instead it turned into a bit of a ramble around trying to teach GM2 in an educational setting. Maybe it needs to be moved?
I currently run a game dev course for high school students and hold 26 licenses of GameMaker. This year we took a bit of a risk and decided to upgrade to GM2, despite most schools still running 1.x.
I gotta say, unless things improve, I'm seriously considering cancelling my subscription and reverting back.
Issues that may only be minor for normal users, such as forced upgrades, can be catastrophic in a classroom setting. Imagine how much fun it is when a mandatory upgrade rolls out and none of the students have admin rights. I'm then placed in a mad scramble trying to upgrade all instances of GM2 while trying to manage my students who aren't exactly the quiet type.
Thankfully a lot of upgrades haven't been mandatory, but when it happens, it's very messed up.
What's been happening more recently though is these 'unable to log in - no network connection' errors that are popping up. It happens to some students some of the time. An example being yesterday, three students were locked out of their accounts for this reason. This morning two of them have been able to log in without a hitch, while the third still has the issue. I believe it's related to the latest update but for whatever reason, the education department's filters are blocking the link that has the latest GM2 build, so I can't even access that myself to download it. Even the IT department at the school can't fathom why some students are getting this error.
Basically, what I'm saying is that the transition to GM2 has been filled with a series of mini-disasters. As an educator, I've just about had enough. I've got 5 weeks left teaching to this current cohort before the semester shift and I get a new bunch.
Unless things change for the better soon, I doubt I'll be teaching with GM2 any further. My colleagues from other schools have been asking me how the upgrade has been going and my advice to them is to hold off for the moment.
Yoyo really needs to understand that the demands of the educational sector are a lot different to the rest of their customer base. Ideally, there should be an offline mode for the classroom as 75% of the technical issues I'm dealing with right now are based on authentication issues and just getting GM2 to start.
Having said all that, if anyone has a fix for the 'unable to log in' error, please let me know.