wipeout2185
Member
Any chance of adding an instance parenting feature to the room editor/runner? I know you can do this now via code by spawning child instances from the parent and storing their id's in a data structure but if you're doing all that then whats the point of having a room editor? I suggest managing the parenting under the instance layers properties, parenting instances like parenting objects is handled now.
I'd also like to see transform tools being added so that an child's position, scale and rotation can be locked to it's parent but I could still do that my self in code.
I'd also like to see transform tools being added so that an child's position, scale and rotation can be locked to it's parent but I could still do that my self in code.