E
elsi11
Guest
Hey guys !
I don't really know how stuff works, but maybe GMS2 has some better way to translate code into assembly (or whatever the magic export wizard does), and it makes your game 20% less resource intensive and faster than 1.4. Maybe both are basically the same. Maybe 2 is 50% better than 1.4... I don't know.
I know GMS2 has a fancy drag GUI with lots of buttons to fiddle with and multiple active windows and those fancy connection lines like in Unreal Engine, and also that it has some changes regarding animation speeds and some tools to draw faster and make collision vectors, and also that you can write arrays and variables in a fancier and more intuitive way.
But What I want to know the most is whether the finished product is better.
Knowing that there is no or little difference will make me feel better for not having $$$$$$$ to get GMS 2
Tnx!
I don't really know how stuff works, but maybe GMS2 has some better way to translate code into assembly (or whatever the magic export wizard does), and it makes your game 20% less resource intensive and faster than 1.4. Maybe both are basically the same. Maybe 2 is 50% better than 1.4... I don't know.
I know GMS2 has a fancy drag GUI with lots of buttons to fiddle with and multiple active windows and those fancy connection lines like in Unreal Engine, and also that it has some changes regarding animation speeds and some tools to draw faster and make collision vectors, and also that you can write arrays and variables in a fancier and more intuitive way.
But What I want to know the most is whether the finished product is better.
Knowing that there is no or little difference will make me feel better for not having $$$$$$$ to get GMS 2
Tnx!