J
Jaqueta
Guest
Hi, I've been dynamically adding sprites to an asset layer, to use it as Decals, the performance was very good from my tests (Over 3000 Sprites and no signs of slow down). But, when I add an Sprite, the sprite is drawn BELOW the sprites added previously, and I haven't found a way to change the draw order, with the only exception being, clearing the layer, and add all decals again in the correct order, needless to say, that this is terrible
This GIF explains what is happening, and what I am trying to do:
https://imgur.com/a/EAIik
SO, is there anyway to change the draw order of an asset layer? Or to add the new sprites at the bottom of the List, instead of the top? And is actually a good idea to use the Asset Layer for Decals, or I can get better performance by using another method?
Thanks.
This GIF explains what is happening, and what I am trying to do:
https://imgur.com/a/EAIik
SO, is there anyway to change the draw order of an asset layer? Or to add the new sprites at the bottom of the List, instead of the top? And is actually a good idea to use the Asset Layer for Decals, or I can get better performance by using another method?
Thanks.
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