C
Crysillion
Guest
I've been poking around with various tutorials and gotten a very basic gist of what I can do with Game Maker Studio 2. However, I know that there is so much more, but I've kind of hit a wall where there's an absolute ton of stuff to learn, but I still feel like I haven't quite learned the "essentials" just yet. The stuff you're most likely going to use in your project.
What kind of code do you feel would be essential learning, and where, in your opinion, is the best place/method to try and learn how it works?
I'm talking about stuff like arrays, lengthdir, etc.
What code do you think would be a very good thing for a beginner such as myself to learn?
In example, I actually don't have a solid grasp on arrays or lengthdir yet. What would be some recommending watching/reading to really try to nail something like that down?
Thanks. Sorry if it's a bit long-winded, I had a bit of difficulty trying to explain this properly in a way that made sense. Basically I'm just trying to learn the "essentials of Game Maker", for lack of better words.
What kind of code do you feel would be essential learning, and where, in your opinion, is the best place/method to try and learn how it works?
I'm talking about stuff like arrays, lengthdir, etc.
What code do you think would be a very good thing for a beginner such as myself to learn?
In example, I actually don't have a solid grasp on arrays or lengthdir yet. What would be some recommending watching/reading to really try to nail something like that down?
Thanks. Sorry if it's a bit long-winded, I had a bit of difficulty trying to explain this properly in a way that made sense. Basically I'm just trying to learn the "essentials of Game Maker", for lack of better words.