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Dan5033
Guest
I've been working on an android project for a while now and I needed an on-screen keyboard. I tried making my own after failing to find a way to make the default android keyboard to appear. That was when I realized that tapping multiple buttons continuously causes the game either not register my taps or inputting it later causing wrong input.
I've run some diagnostics. The frame rate is above 60fps, meaning the game is running fine. Discrete button taps work fine. And disabling double clicks doesn't help. I'm using Samsung S8 to run the application.
What should I do?
I've run some diagnostics. The frame rate is above 60fps, meaning the game is running fine. Discrete button taps work fine. And disabling double clicks doesn't help. I'm using Samsung S8 to run the application.
What should I do?