Compile started: 5:16:21 AM
"C:\Users\Taylor\AppData\Roaming\GameMaker-Studio-Early-Access\GMAssetCompiler.exe" /c /m=linux /studio /config="Default" /tgt=128 /obob=True /obpp=False /obru=True /obes=False /i=3 /j=4 /cvm /tp=2048 /mv=1 /iv=0 /rv=0 /bv=493 /gn="TakeThyThrone" /td="Z:\GM Studio Early Access Cache\Temp" /cd="Z:\GM Studio Early Access Cache\Asset Cache" /sh=True /dbgp="6502" /hip="192.168.1.64" /hprt="51268" /steamAppId=491260 /o="Z:\GM Studio Early Access Cache\Temp\gm_ttt_99867\TakeThyThrone" /optionsini="Z:\GM Studio Early Access Cache\Temp\gm_ttt_99867\gm_ttt_39112\TakeThyThrone.ini" "Z:\Take The Throne\TakeThyThrone.gmx\TakeThyThrone.project.gmx"
MACHINE TYPE = LINUX
Reading project file....finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
Final Compile...finished.
Saving IFF file... Z:\GM Studio Early Access Cache\Temp\gm_ttt_99867\TakeThyThrone\TakeThyThrone.zip
Writing Chunk... GEN8
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
*writing audio file z:\gm studio early access cache\temp\gm_ttt_99867\takethythrone\mus_title.ogg...
*writing audio file z:\gm studio early access cache\temp\gm_ttt_99867\takethythrone\mus_rock.ogg...
*writing audio file z:\gm studio early access cache\temp\gm_ttt_99867\takethythrone\mus_fanfare.ogg...
*writing audio file z:\gm studio early access cache\temp\gm_ttt_99867\takethythrone\mus_lose.ogg...
*writing audio file z:\gm studio early access cache\temp\gm_ttt_99867\takethythrone\mus_village.ogg...
*writing audio file z:\gm studio early access cache\temp\gm_ttt_99867\takethythrone\mus_tutorial.ogg...
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... TPAGE
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
1 Compressing texture... writing texture texture_1.png...
2 Compressing texture... writing texture texture_2.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Stats : GMA : Elapsed=15840.7855
Stats : GMA : sp=198,au=60,bk=36,pt=0,sc=626,sh=4,fo=4,tl=0,ob=175,ro=20,da=2,ex=2,ma=1178,fm=0xDFFF4BA5
"C:\Users\Taylor\AppData\Roaming\GameMaker-Studio-Early-Access\zip" GameAssetsLinux.zip assets\icon.png
adding: assets/icon.png (172 bytes security) (deflated 15%)
"C:\Users\Taylor\AppData\Roaming\GameMaker-Studio-Early-Access\zip" GameAssetsLinux.zip assets\splash.png
adding: assets/splash.png (172 bytes security) (deflated 51%)
cmd /c ""C:\Users\Taylor\AppData\Roaming\GameMaker-Studio-Early-Access\putty\plink" -batch -pw <removed> -m "Z:\GM Studio Early Access Cache\Temp\gm_ttt_99867\install_runner.sh"
[email protected]"
GameMaker-Studio/GMStudio_runner exists
GameMaker-Studio/.yoyo exists
GameMaker-Studio/.yoyo/runner.info exists
StoredMD5 = f858e9e7a9879a172b97a12ab5050895
RunnerMD5 = f858e9e7a9879a172b97a12ab5050895
MD5 matches - no copy
Done
Transferring Assets...
cmd /c ""C:\Users\Taylor\AppData\Roaming\GameMaker-Studio-Early-Access\putty\pscp" -batch -q -pw <removed> "Z:\GM Studio Early Access Cache\Temp\gm_ttt_99867\TakeThyThrone\GameAssetsLinux.zip"
[email protected]:GameMaker-Studio"
Transferring Z:\SteamSDK\135a\sdk\redistributable_bin\linux32\libsteam_api.so
cmd /c ""C:\Users\Taylor\AppData\Roaming\GameMaker-Studio-Early-Access\putty\pscp" -batch -pw <removed> "Z:\SteamSDK\135a\sdk\redistributable_bin\linux32\libsteam_api.so"
[email protected]:GameMaker-Studio/lib/"
libsteam_api.so | 4 kB | 4.0 kB/s | ETA: 00:01:02 | 1%
libsteam_api.so | 255 kB | 255.8 kB/s | ETA: 00:00:00 | 100%
cmd /c ""C:\Users\Taylor\AppData\Roaming\GameMaker-Studio-Early-Access\putty\plink" -batch -pw <removed> -m "Z:\GM Studio Early Access Cache\Temp\gm_ttt_99867\run_runner.sh"
[email protected]"
unzip GameAssetsLinux.zip
Archive: GameAssetsLinux.zip
inflating: assets/game.unx
inflating: assets/game.yydebug
inflating: assets/options.ini
inflating: assets/steamworks.gml.so
extracting: assets/mus_title.ogg
extracting: assets/mus_rock.ogg
extracting: assets/mus_fanfare.ogg
extracting: assets/mus_lose.ogg
extracting: assets/mus_village.ogg
extracting: assets/mus_tutorial.ogg
inflating: assets/steam_appid_old.txt
inflating: assets/steam_api.dll
inflating: assets/icon.png
inflating: assets/splash.png
run!
Error constructing proxy for org.gnome.Terminal:/org/gnome/Terminal/Factory0: Could not connect: Connection refused
Failed to run...
Compile finished: 5:16:52 AM