Cpaz
Member
Having issues atm with trying to test a project with the YYC compiler on Windows 10. All settings are "ok", i've installed Visual studio community (what I used on a windows 7 laptop and have it work just fine) Upon compiling I get this sort of error repeatedly, but with different scripts.
In file included from C:/Users/Person/Documents/GameMaker/Cache/"Project"
08/Default/Scripts/gml_Object_object_Alarm_10.gml.cpp:1:
In file included from C:\Users\Person\AppData\Roaming\GameMaker-Studio\YYC\include\YYGML.h:5:
C:\Users\Person\AppData\Roaming\GameMaker-Studio\YYC\include/YYStd.h:33:10: fatal error: 'malloc.h' file not found
#include <malloc.h>
(Just a one of the "generated errors," all of which are structured the exact same, just for different objects and events)
Using the normal Windows runner works normally.
Any help would be appreciated.
In file included from C:/Users/Person/Documents/GameMaker/Cache/"Project"
08/Default/Scripts/gml_Object_object_Alarm_10.gml.cpp:1:
In file included from C:\Users\Person\AppData\Roaming\GameMaker-Studio\YYC\include\YYGML.h:5:
C:\Users\Person\AppData\Roaming\GameMaker-Studio\YYC\include/YYStd.h:33:10: fatal error: 'malloc.h' file not found
#include <malloc.h>
(Just a one of the "generated errors," all of which are structured the exact same, just for different objects and events)
Using the normal Windows runner works normally.
Any help would be appreciated.