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dugtrioramen
Guest
I've seen many questions about this online but there wasn't any answer to how to do it, just alternatives.
So i used draw_sprite_part to draw half of a sprite, and i want to draw the rest of the sprite at a greater depth.
I tried with draw_sprite_part(2nd half properties) {depth = 11}
but when i run the game, the whole sprite gets that depth.
I'm assuming changing depth like that will change the depth of the whole object despite using "with", but is there any other way to do it like that or something similar?
So i used draw_sprite_part to draw half of a sprite, and i want to draw the rest of the sprite at a greater depth.
I tried with draw_sprite_part(2nd half properties) {depth = 11}
but when i run the game, the whole sprite gets that depth.
I'm assuming changing depth like that will change the depth of the whole object despite using "with", but is there any other way to do it like that or something similar?