I
izark
Guest
I don´t know if I understand correctly so please help me.
Each step of the game Gamemaker loops through all the objects in the room and read their code.
Imagine I use a room speed of 9999.
The game is not going to run at that speed. Maybe 1000 at much, but, if I keep adding objects to a room that number is going to decrease.
I have found that deactivating objects have the contrary effect.
I am building a puzzle game and there is a speed-up option that increases the room speed.
I deactivate every object that is not neccessary when this happens.
How can I get the maximum possible speed, or room speed. What other things can I do? I am also using tiles when objects are not necessary.
Thank you!
Each step of the game Gamemaker loops through all the objects in the room and read their code.
Imagine I use a room speed of 9999.
The game is not going to run at that speed. Maybe 1000 at much, but, if I keep adding objects to a room that number is going to decrease.
I have found that deactivating objects have the contrary effect.
I am building a puzzle game and there is a speed-up option that increases the room speed.
I deactivate every object that is not neccessary when this happens.
How can I get the maximum possible speed, or room speed. What other things can I do? I am also using tiles when objects are not necessary.
Thank you!