Thanks!thats a nice idea. i upvote
I think that you should be able to at-least tweak the assets to fit the game you make but creating new assets should be discouraged.Thanks!
What would the rules be for making more assets? Would it be ok to add new assets so long as they looked identical to the original? I was thinking that maybe the artwork could be something *not* generic like platformer assets, and perhaps something that requires some creativity to implement?
Or would the entire point of the jam be that you can't win just because you're good at artwork, so creating new assets would be effectively cheating?
Whateverwhat is w/e?
I think they could be for a specific genre per jam. Just because they were intended for something, doesn't mean you can't use it for something else!they shuldnt be for a specific genre.
I meant it like the stuff that's not directly artwork for the game, but still important visually.@HayManMarc whats a meta...
Can you link the topic? Did you post it before gathering a community maybe? Or just bad timing? Unlucky choice of assets? A rule people didn't like? There's a lot of factors we should consider before giving up.I tried this once with all of the Kenney game assets (quite a few free assets) and nobody was interested. I think it's a cool idea but most people seem to enjoy making their own stuff.
Maybe something like, they should look like they were part of the original asset pack? Even so, it's an unfair advantage.if you allow any modification of the assets, somehow you have to decide where to draw the line. Maybe the assets only need be recognizable?
I think it should really be on one specific pack, otherwise it's then just a competition of "who can find the best assets on opengameart".I think the art assets would really dictate the genre. They would really need to be varied. Perhaps you could have an "opengameart.org" jam, where you could use anything from the site. Might be TOO varied, tho.
Yeah, I remember that jam. I was interested, and tried to use the assets, but I think I dropped out because I didn't like the Kenney assets.@hippyman im sure they found the assets boring...
As an artist: booooooooooo.What if there was a gamejam that provided the assets you have to use (so they're high quality) and the most creative / best application of them is the jam winner?
There have been a few like this. The Kenney jam jumps to mind. Other weekly game jams offer assets too.What if there was a gamejam that provided the assets you have to use (so they're high quality) and the most creative / best application of them is the jam winner?