for example on 3D: everything is done by GML.. include the basic stuffs like camera, wall(just 1 side) and more. yes i have the old Library Maker, but it's limites on max of arguments.
but now i have the window size, camera, draw wall, floor\sky Action Buttons. and drawed with Vertex, it's 100% compatible with light.
my objective is create a 3D game with less work
my library isn't completed, but have several things even for draw Models(static not animated) and even for change the Collision rectangle mask