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I can export games to Mac...

A

Aura

Guest
The next version of GameMaker would be cross-platform.

I have also seen a large number of people use GM:S on a Mac with the help of third party (emulation) tools. For instance, Wine:

https://www.winehq.org
 

AllCrimes

Member
Awesome, good find. Thanks! It turns out I can stream Game Maker Studio to my new macbook air through steam. It opens the app on my PC and just streams the video over to here... which should also work for the short term while coding at home at least. Glad to hear this is being fixed in the next version though...
 
N

NPT

Guest
It doesn't make sense.
It doesn't make sense to you because you don't know the history of GameMaker Studio's development.

To those who do know the history of Studio and how it came to the point where it is now, it makes perfect sence.

I would not recommend Wine to anyone. There have been a lot of topics about using Studio under wine and none that I recall with 100% success, there is glitches in either the ide or game testing.

The accepted practise for virtually all Mac owners to develop on their Macs is either Bootcamp, or a VM (Parallels, Fusion or VirtualBox)
 

Mr. RPG

Member
Awesome, good find. Thanks! It turns out I can stream Game Maker Studio to my new macbook air through steam. It opens the app on my PC and just streams the video over to here... which should also work for the short term while coding at home at least. Glad to hear this is being fixed in the next version though...
Have you considered getting Windows for your MacBook?
 
D

Drewster

Guest
The next version of GameMaker would be cross-platform.

I have also seen a large number of people use GM:S on a Mac with the help of third party (emulation) tools. For instance, Wine:

https://www.winehq.org
Download Parallels 11 and run Windows 10 in a window. Works really well. (except for one thing about working directory when building -- I WILL submit the bug report on this sometime).
 
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