A
ADenton
Guest
Im looking for a tutorial or something guidance on how to go about implementing a batman / arkham night etc 'detective vision' to overlay / change the look of a platformer to highlight strategically important features of the environment. Gunpoint had a very similar sort of thing. From memory that was toggled by the scroll wheel....
Any ideas on resources, leads, tutorials or other guidance on how to implement that?
Cheers
Any ideas on resources, leads, tutorials or other guidance on how to implement that?
Cheers