K
Kabcorp
Guest
Hello, i want to make an anti speed hack system using one of these 3 ways (delta_time, fps, date_current_datetime())
The game is at 60fps using room_speed=60;
The problem is, when i hack the speed at 0.5 (for example) with CheatEngine, these values dont change.
-delta_time is always at 16666 (it should be at 33332)
-fps is always at 60 (it should be at 30)
-date_current_datetime() is always 42999,6 (but i think it's correct because it's another thing)
But the game refresh is at 30fps (visually and for all events)
Is it a bug in code? or it's me?
I tryed with VM and YYC
Thank you =)
The game is at 60fps using room_speed=60;
The problem is, when i hack the speed at 0.5 (for example) with CheatEngine, these values dont change.
-delta_time is always at 16666 (it should be at 33332)
-fps is always at 60 (it should be at 30)
-date_current_datetime() is always 42999,6 (but i think it's correct because it's another thing)
But the game refresh is at 30fps (visually and for all events)
Is it a bug in code? or it's me?
I tryed with VM and YYC
Thank you =)