Bros Before Giraffes
Member
For my game I have all my voice overs in an audio group called audio_vo, but I need to check if any of the sounds in the audio group are playing. I tried audio_is_playing(audio_vo), but it doesn't seem to work.
I suppose I could put all the voice lines in an array and check them all in a loop or something, but I'm wondering if there's another way.
Any help is appreciated!
I suppose I could put all the voice lines in an array and check them all in a loop or something, but I'm wondering if there's another way.
Any help is appreciated!