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xomnus
Guest
Hi I'm using GM Studio 1 to make a very large metroidvania game. My art does take up a decent amount of space. I'm not sure if that is main issue but generally when compiling TPAGE takes a few minutes Here is the game http://www.deathsgambit.com/
I'm trying to see what the best solution is so asking here on the forums to see what is possible.
Here are my main questions
-Can Gamemaker Studio have load art while the game is running? Like a load screen?
-What can be done to improve load times? Compress art? Maybe compress sounds? Anything else?
I'm trying to see what the best solution is so asking here on the forums to see what is possible.
Here are my main questions
-Can Gamemaker Studio have load art while the game is running? Like a load screen?
-What can be done to improve load times? Compress art? Maybe compress sounds? Anything else?