Hi, I advice you to start programming with codes, for the movement you can find a lots of tutorial on youtube.
Here is the converted code, And thanks for the help!
/// @DnDAction : YoYo Games.Common.Variable
/// @DnDVersion : 1
/// @DnDHash : 20086955
/// @DnDInput : 2
/// @DnDArgument : "var" "West_walk"
/// @DnDArgument : "var_1" "NWest_walk"
West_walk = 0;
NWest_walk = 0;
/// @DnDAction : YoYo Games.Common.If_Variable
/// @DnDVersion : 1
/// @DnDHash : 687A207C
/// @DnDArgument : "var" "West_walk"
/// @DnDArgument : "value" "1"
if(West_walk == 1)
{
/// @DnDAction : YoYo Games.Instances.Set_Sprite
/// @DnDVersion : 1
/// @DnDHash : 0A170249
/// @DnDParent : 687A207C
/// @DnDArgument : "imageind_relative" "1"
/// @DnDArgument : "spriteind" "sprite9"
/// @DnDSaveInfo : "spriteind" "78ef75af-90a2-470f-9521-9aeb86c6e169"
sprite_index = sprite9;
image_index += 0;
/// @DnDAction : YoYo Games.Movement.Jump_To_Point
/// @DnDVersion : 1
/// @DnDHash : 3B04CC4B
/// @DnDParent : 687A207C
/// @DnDArgument : "y" "-6"
/// @DnDArgument : "y_relative" "1"
y += -6;
}
/// @DnDAction : YoYo Games.Common.If_Variable
/// @DnDVersion : 1
/// @DnDHash : 5473F2E0
/// @DnDArgument : "var" "NWest_walk"
/// @DnDArgument : "value" "1"
if(NWest_walk == 1)
{
/// @DnDAction : YoYo Games.Instances.Set_Sprite
/// @DnDVersion : 1
/// @DnDHash : 5219AA2A
/// @DnDParent : 5473F2E0
/// @DnDArgument : "imageind_relative" "1"
/// @DnDArgument : "spriteind" "sprite23"
/// @DnDSaveInfo : "spriteind" "ed34780c-bf94-4437-a8f9-636a0a2073c4"
sprite_index = sprite23;
image_index += 0;
/// @DnDAction : YoYo Games.Movement.Jump_To_Point
/// @DnDVersion : 1
/// @DnDHash : 2CE3E9CC
/// @DnDParent : 5473F2E0
/// @DnDArgument : "x" "-3"
/// @DnDArgument : "x_relative" "1"
/// @DnDArgument : "y" "3"
/// @DnDArgument : "y_relative" "1"
x += -3;
y += 3;
}
/// @DnDAction : YoYo Games.Mouse & Keyboard.If_Key_Down
/// @DnDVersion : 1
/// @DnDHash : 5EBC0793
/// @DnDArgument : "key" "ord("W")"
var l5EBC0793_0;
l5EBC0793_0 = keyboard_check(ord("W"));
if (l5EBC0793_0)
{
/// @DnDAction : YoYo Games.Common.Variable
/// @DnDVersion : 1
/// @DnDHash : 5A8FC7FC
/// @DnDParent : 5EBC0793
/// @DnDArgument : "expr" "1"
/// @DnDArgument : "expr_relative" "1"
/// @DnDArgument : "var" "NWest_walk"
NWest_walk += 1;
}
/// @DnDAction : YoYo Games.Mouse & Keyboard.If_Key_Down
/// @DnDVersion : 1
/// @DnDHash : 2D75C237
/// @DnDArgument : "key" "ord("A")"
var l2D75C237_0;
l2D75C237_0 = keyboard_check(ord("A"));
if (l2D75C237_0)
{
/// @DnDAction : YoYo Games.Common.Variable
/// @DnDVersion : 1
/// @DnDHash : 3A929F3F
/// @DnDParent : 2D75C237
/// @DnDArgument : "expr" "1"
/// @DnDArgument : "var" "West_walk"
West_walk = 1;
}