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GameMaker Make a specific text fade without using an extra object

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Syorx

Guest
So the string "Level up!" appears when the player levels up. I want it to slowly fade after. Since I am still on trial version (I definitively will get the desktop version later) i would like to do so without using an extra object (it would resolve this problem easily). I am currently using a controller object to print out text using draw_text. I have trouble setting the alpha to SLOWLY go down.

EDIT: another question: if I set the draw_set_alpha to 0 will all the strings drawn by my controller object turn invisible?
 
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David Berkompas

Guest
Can't you decrease the step on alpha, maybe use -= 0.01 or even more? (??less?)
 
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Syorx

Guest
I was going to say that i couldn't since it has to be when the level up happens detected by a if OldLevel != level and that OldLevel = level on a 5 step alarm but i could just set the alarm to be longer. Let me try again
 
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