Jeremy
Member
Category: Platformer
GM Version: GMS1
File Size: 2.58 MB (6.32MB uncompressed)
ZIP Download: Platformer.zip
You're a double jumping, coin collecting, slashing and dashing ninja on a quest of self discovery.
Controls PC (Default):
A,D - Walk
W - Jump/Double Jump
A,D,W+SHIFT - Dash
J - Slash
Controls Xinput (Default):
D-Pad - Walk
A - Jump/Double Jump
D-Pad+LB - Dash
X - Slash
Controls Dualshock 4 (Default):
D-Pad - Walk
X - Jump/Double Jump
D-Pad+L1 - Dash
Square - Slash
I recently started working on this platformer to sharpen my skills and get back into GameMaker;
since I sadly haven't had the time to really use it in ages.
All feedback is appreciated!
GM Version: GMS1
File Size: 2.58 MB (6.32MB uncompressed)
ZIP Download: Platformer.zip
You're a double jumping, coin collecting, slashing and dashing ninja on a quest of self discovery.
Controls PC (Default):
A,D - Walk
W - Jump/Double Jump
A,D,W+SHIFT - Dash
J - Slash
Controls Xinput (Default):
D-Pad - Walk
A - Jump/Double Jump
D-Pad+LB - Dash
X - Slash
Controls Dualshock 4 (Default):
D-Pad - Walk
X - Jump/Double Jump
D-Pad+L1 - Dash
Square - Slash
I recently started working on this platformer to sharpen my skills and get back into GameMaker;
since I sadly haven't had the time to really use it in ages.
All feedback is appreciated!
Features:
Known Issues:
- Katana disappears when double jumping [FIXED!]
- Dash effect is in front of walls [FIXED!]
- GUI layer doesn't scale properly on all displays [FIXED? (Feedback!)]
- Certain 'special' buttons on various keyboards
may result in a crash when mapping them to an action!
- Platforming/Movement [implemented]
- Double Jump Ability [implemented]
- Ninja Dash Ability [implemented]
- Visual dashing effect [implemented]
- Katana Slash Attack [implemented]
- Visual slashing effect [implemented]
- Double Jump Ability [implemented]
- Ninja Dash Ability [implemented]
- Visual dashing effect [implemented]
- Katana Slash Attack [implemented]
- Visual slashing effect [implemented]
- Various enemy types [wip]
- Sound Effects [ongoing]
- Sound Effects [ongoing]
- Scale to fit display [implemented]
- Adjustable Volume [implemented]
- Weather Effects [implemented]
- Menu System [implemented]
- Full Xinput & DS4 Support [implemented]
- Button re-mapping [implemented]
- Adjustable game options [planned]
- Optimization [ongoing]
- Adjustable Volume [implemented]
- Weather Effects [implemented]
- Menu System [implemented]
- Full Xinput & DS4 Support [implemented]
- Button re-mapping [implemented]
- Adjustable game options [planned]
- Optimization [ongoing]
- Katana disappears when double jumping [FIXED!]
- Dash effect is in front of walls [FIXED!]
- GUI layer doesn't scale properly on all displays [FIXED? (Feedback!)]
- Certain 'special' buttons on various keyboards
may result in a crash when mapping them to an action!
Last edited: