A
Ashmor
Guest
Hello Gamemakers!
Let me introduce my game: Gunfighter: Death Wish.
Gunfighter: Death Wish is a non-stop action top-down shooter game. In the game the player character engages in a lone assault, shooting large numbers of enemies while dodging their attacks. Thus, the player’s goal is to take out as much hostiles as possible. This game calls for fast reactions and for the player to memorize levels and enemies’ attack patterns.
You will have an entire arsenal at your disposal from simple handguns to deadly rocket-launchers and fire-throwers. Also, in order to survive the player will have to collect separate power-ups and character upgrades dropping from the hostiles. Powers-ups add extra abilities to the player’s character. For instance, a riot shield, an ATV vehicle, a mech vehicle, etc.
You will be faced with the smart, armed to the teeth hostiles. There are eight kinds of the enemies in the game. Enemies try to avoid bullets of the player character, take cover while reloading their weapons, etc. They can also hear a sound of gunshots, a thunder of explosions, a clatter of glass windows having been shattered. However, not all kinds of enemies follow this behavior pattern. Each of them acts in conformity with their own behavior patterns, so, you will have to learn you enemies’ behaviors and figure out their strengths and weaknesses.
Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=881909891
Let me introduce my game: Gunfighter: Death Wish.
Gunfighter: Death Wish is a non-stop action top-down shooter game. In the game the player character engages in a lone assault, shooting large numbers of enemies while dodging their attacks. Thus, the player’s goal is to take out as much hostiles as possible. This game calls for fast reactions and for the player to memorize levels and enemies’ attack patterns.
You will have an entire arsenal at your disposal from simple handguns to deadly rocket-launchers and fire-throwers. Also, in order to survive the player will have to collect separate power-ups and character upgrades dropping from the hostiles. Powers-ups add extra abilities to the player’s character. For instance, a riot shield, an ATV vehicle, a mech vehicle, etc.
You will be faced with the smart, armed to the teeth hostiles. There are eight kinds of the enemies in the game. Enemies try to avoid bullets of the player character, take cover while reloading their weapons, etc. They can also hear a sound of gunshots, a thunder of explosions, a clatter of glass windows having been shattered. However, not all kinds of enemies follow this behavior pattern. Each of them acts in conformity with their own behavior patterns, so, you will have to learn you enemies’ behaviors and figure out their strengths and weaknesses.
Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=881909891