R
Richard Mountain
Guest
Okay so this question was poorly worded before, how about this.I've gone through the Random Level Generation by HeartBeast and got it working with the arrow keys however I'm wanting to switch that out for using move_towards_point() and mouse clicking, but i'm not sure how to calculate the collision with the walls, because they're not objects because I'm using ds_grid for object location?
Is it possible to calculate the vertical speed and horizontal speed when you use the move_towards_point() function.
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