D
Drewster
Guest
Hi All,
After achievement_available() became broken (see https://forum.yoyogames.com/index.php?threads/achievement_login-failing.14332/#post-95898 for details), I changed my code to something like this. Forgive me if this is wrong, as I'm typing this from memory:
This seemed to work correctly, but today I got an iOS update rejected by App Review stating that my achievements button was non-functional on an iPad running iOS 10.2.1 with WIFI connected with IPv6, so they are calling it an IPv6 compatibility issue. The release notes for GMS 1.4.1760 say that something with IPv6 was fixed, and this was built under 1.4.1763, so I would assume that's still okay.
Anyone else had any similar issues? Or have a resolution?[/code]
After achievement_available() became broken (see https://forum.yoyogames.com/index.php?threads/achievement_login-failing.14332/#post-95898 for details), I changed my code to something like this. Forgive me if this is wrong, as I'm typing this from memory:
Code:
if (os_is_network_connected())
if (achievement_login_status()) {
achievement_show_leaderboards();
}
Anyone else had any similar issues? Or have a resolution?[/code]