G
GameBorgs
Guest
I'm on 1.4.1763
Spine:3.0.10 essential
This rig has 16 gigs of memory
660ti
i5 2500k
I can import the spine files just fine into gamemaker with no errors.
With a blank room with no objects I get the same problems. If i change the sprites to something not from spine it works fine.Spine exports to other formats just fine(gif,avi)
When I try to compile it for windows The error either says OUT OF MEMORY or just doesn't do anything doesn't run the game. I thought the files might be too big so i reduced them down to 218x154 but I still get errors.
With HTML5 the error says could not find the file ".atlas". But the atlas file is right where I left it and is clearly there.
Compiling for android brings up the normal cmd prompt for testing but nothing happens on the phone.
This has been driving me crazy and I've looked everywhere I can thing of for answers to no avail.
Spine:3.0.10 essential
This rig has 16 gigs of memory
660ti
i5 2500k
I can import the spine files just fine into gamemaker with no errors.
With a blank room with no objects I get the same problems. If i change the sprites to something not from spine it works fine.Spine exports to other formats just fine(gif,avi)
When I try to compile it for windows The error either says OUT OF MEMORY or just doesn't do anything doesn't run the game. I thought the files might be too big so i reduced them down to 218x154 but I still get errors.
With HTML5 the error says could not find the file ".atlas". But the atlas file is right where I left it and is clearly there.
Compiling for android brings up the normal cmd prompt for testing but nothing happens on the phone.
This has been driving me crazy and I've looked everywhere I can thing of for answers to no avail.