S
Sezer
Guest
One of the reasons I cant consider Game Maker a professional 2D games tool is because it doesn't give us any option for texture compression.
A 1024*1024 texture page takes up 4mb in vram. Spine assets take up even more memory in vram and have to be all loaded when the game starts. This makes it impossible to create a game project with a large number of Spine assets or a game project with many items on screen as vram bloats up very quickly.
Texture Compression techniques such as DTX1, ETC, PVR, etc offer a huge amount of savings in both disk and vram size.
http://2.bp.blogspot.com/-ue4ga_0fTc4/VooH_esJ5WI/AAAAAAAAAIo/jVax_Uyl8VQ/s1600/image02.png
For a beginner this might not be necessary but for advanced users we should be given the option. This is really holding game maker 2 back from being taken seriously as game development tool. I had lot of high hopes for GM2 but when I saw the changes it feels like game maker is moving toward becoming more of a learning tool. None of the serious issues brought up by the developers have been addressed but instead we got more promises and an unnecessary update to the image editor (there are already tonnes of free programs to edit images we don't need a new Gimp or Photoshop).
At this point I feel like I have no other choice but to look for another engine which is annoying because i already wasted over two years learning Game Maker.
A 1024*1024 texture page takes up 4mb in vram. Spine assets take up even more memory in vram and have to be all loaded when the game starts. This makes it impossible to create a game project with a large number of Spine assets or a game project with many items on screen as vram bloats up very quickly.
Texture Compression techniques such as DTX1, ETC, PVR, etc offer a huge amount of savings in both disk and vram size.
http://2.bp.blogspot.com/-ue4ga_0fTc4/VooH_esJ5WI/AAAAAAAAAIo/jVax_Uyl8VQ/s1600/image02.png
For a beginner this might not be necessary but for advanced users we should be given the option. This is really holding game maker 2 back from being taken seriously as game development tool. I had lot of high hopes for GM2 but when I saw the changes it feels like game maker is moving toward becoming more of a learning tool. None of the serious issues brought up by the developers have been addressed but instead we got more promises and an unnecessary update to the image editor (there are already tonnes of free programs to edit images we don't need a new Gimp or Photoshop).
At this point I feel like I have no other choice but to look for another engine which is annoying because i already wasted over two years learning Game Maker.