L
leveller
Guest
Earlier today I was working on a project. I ran the project and was happy with what I had created. I chose to Save the project from the File menu, and then shutdown my laptop.
Just now I had my laptop open and working on my project. I failed to notice the battery had drained and the laptop shutdown. I plugged in the charger and turned on the laptop to carry on.
I boot up GMS2 and chose to Open my project.
The object I was last working on has vanished. Bear in mind, the object existed in my previous save that I had made during the day. I was working on the object. My laptop died. The object is gone ...
I just chose to Run the project as is, to see if the object was hidden from view somehow, and I am looking at a GMS2 error notification report:
GameMakerStudio AssetCompiler has encountered a problem. We are sorry for the inconvenience.
Object reference not set to an instance of an object.
Send Error Report.
Which I have done.
There was one reference to the object in my room. I deleted that. I re-ran the project and got another error report.
Now, because of the power loss, I have lost about 3 hours of work (1 hour ealier today, and 2 tonight), but worse than that I cannot run the project! I do not mind any of this because it is still Beta, but obviously this needs addressing. My work is totally repeatable and simplistic when compared to the real game makers out there. I dread to think about someone losing a really complicated object.
The weird thing is losing the object ... why did it get deleted on a power loss?!
How do I release the project to run again?
Better yet, how do I revert back to how the project was before the power loss?
Just now I had my laptop open and working on my project. I failed to notice the battery had drained and the laptop shutdown. I plugged in the charger and turned on the laptop to carry on.
I boot up GMS2 and chose to Open my project.
The object I was last working on has vanished. Bear in mind, the object existed in my previous save that I had made during the day. I was working on the object. My laptop died. The object is gone ...
I just chose to Run the project as is, to see if the object was hidden from view somehow, and I am looking at a GMS2 error notification report:
GameMakerStudio AssetCompiler has encountered a problem. We are sorry for the inconvenience.
Object reference not set to an instance of an object.
Send Error Report.
Which I have done.
There was one reference to the object in my room. I deleted that. I re-ran the project and got another error report.
Now, because of the power loss, I have lost about 3 hours of work (1 hour ealier today, and 2 tonight), but worse than that I cannot run the project! I do not mind any of this because it is still Beta, but obviously this needs addressing. My work is totally repeatable and simplistic when compared to the real game makers out there. I dread to think about someone losing a really complicated object.
The weird thing is losing the object ... why did it get deleted on a power loss?!
How do I release the project to run again?
Better yet, how do I revert back to how the project was before the power loss?