L
Law
Guest
MIRRORLANDS
A hopefully short, mostly user-driven roleplaying game.
SETUP:
Players start as a character with no memories, no items, and 1 objective: Find a mirror.
Upon the discovery of a mirror, the player will only then be allowed to describe their appearance, which will be added to their information log. As the game progresses more objectives will be decided, and completing each objective will give them another piece of information about their past, what this information is will be up to them to decide. Find your name and address in an old database? The power will be handed over to the player to decide what that name is, and where they used to live. Piece by piece players will build their characters, all the while uncovering the mystery of their past, a mystery that they themselves get to create.
There will be a max five players, to signup, post one thing: a location. I will pick locations that can match each other, so while the universe doesn't have to be modern-day, if one of you wants to wake up in a castle, and the other in a spaceship, I may end up only being able to pick one of you. I'll give it a few days before starting the game, let's say 2.
There will be no dice or stats for the roleplaying, it will mostly be collaborative storytelling.
A hopefully short, mostly user-driven roleplaying game.
SETUP:
Players start as a character with no memories, no items, and 1 objective: Find a mirror.
Upon the discovery of a mirror, the player will only then be allowed to describe their appearance, which will be added to their information log. As the game progresses more objectives will be decided, and completing each objective will give them another piece of information about their past, what this information is will be up to them to decide. Find your name and address in an old database? The power will be handed over to the player to decide what that name is, and where they used to live. Piece by piece players will build their characters, all the while uncovering the mystery of their past, a mystery that they themselves get to create.
There will be a max five players, to signup, post one thing: a location. I will pick locations that can match each other, so while the universe doesn't have to be modern-day, if one of you wants to wake up in a castle, and the other in a spaceship, I may end up only being able to pick one of you. I'll give it a few days before starting the game, let's say 2.
There will be no dice or stats for the roleplaying, it will mostly be collaborative storytelling.
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