K
KlawSin
Guest
So I want to make an in game store where the player can buy different sprites to play as with their currency. I want the currency to be made based off of their score they get within the game.
To give you an idea of what the game is, it is a quick mini-game that usually lasts between 10-20 seconds so it is very quick. I want their score to add to their currency (which would need to save in between opening and closing the app), and then be able to use this currency to purchase different skins (sprites) for their character.
I have the score system working fine and even a local highscore system. I just cannot for the life of me figure out how to implement this currency system. Any help is appreciated.
Thanks.
To give you an idea of what the game is, it is a quick mini-game that usually lasts between 10-20 seconds so it is very quick. I want their score to add to their currency (which would need to save in between opening and closing the app), and then be able to use this currency to purchase different skins (sprites) for their character.
I have the score system working fine and even a local highscore system. I just cannot for the life of me figure out how to implement this currency system. Any help is appreciated.
Thanks.