Lord KJWilliams
Member
What do you think if the idea of trying to integrate the programming language called Ruby, into GML for designing
better code in the scripting feature of GMS? Would you see a better way of developing a game, where Ruby
extends the abilities in GML , instead of C++ ( of Visual Studio ) ?
better code in the scripting feature of GMS? Would you see a better way of developing a game, where Ruby
extends the abilities in GML , instead of C++ ( of Visual Studio ) ?