Juju
Member
FOSS barebones cryptographic hash function implementations for GameMaker Studio 2.3.3+
- SHA256
- SHA512
- HMAC-SHA1
- HMAC-SHA256
- HMAC-SHA512
Doesn't work in HTML5 due to GML's patchy int64 support in the JS runtime. This is fixable by splitting up ints into high/low components but... nah. SHA512 could do with some inlining because I had to write a couple workarounds but my energy has run out.
- SHA256
- SHA512
- HMAC-SHA1
- HMAC-SHA256
- HMAC-SHA512
Doesn't work in HTML5 due to GML's patchy int64 support in the JS runtime. This is fixable by splitting up ints into high/low components but... nah. SHA512 could do with some inlining because I had to write a couple workarounds but my energy has run out.
GitHub - JujuAdams/SHA-and-HMAC: SHA and HMAC implementations for GameMaker Studio 2
SHA and HMAC implementations for GameMaker Studio 2 - JujuAdams/SHA-and-HMAC
github.com