This topic is for the discussion of issues relating to the update of GameMaker Studio 2. However, this does not replace our normal bug reporting system and you should report all bugs as normal using https://accounts.yoyogames.com/contact-us
As ever, PLEASE check the Required SDKs FAQ before/during updating and ensure your antivirus/OS permissions are correct after you do the new install - User Permissions and Internet Access Required by GMS2 - before you submit any bug reports or post issues here.
You should post here if:
Release Notes
Runtime Release Notes
Current Release - IDE v2.3.4.580 Runtime v2.3.4.442 (Sept 10, 2021)
IDE v2.3.4.580 and Runtime v2.3.4.442 fix an issue a number of you reported, where if you have groups in your Room Manger's order tab this would cause your project to not load in 2.3.4. Note that you need to get the new runtime also, otherwise you will find the project will still error when trying to build it.
Also stops an issue in several editors where renaming an asset or room instance via the name field on the editor itself would still respect hotkey commands - so, trying to name a Sprite "AA" via the name textfield on the Sprite Editor, for example, would also add 2 empty frames into the sprite.
Those are the only fixes in this update just now.
Initial Release - IDE v2.3.4.577 Runtime v2.3.4.440 (Sept 08, 2021)
Please see the two release notes links just above for the full info. This one may look like a small release, but it is most definitely not - an awful lot of underlying tooling has been changed, so please do bear this in mind and do report your issues to the contact-us form linked a little above.
We did also change Visual Studio versions for several targets - anything which used 2015 has now been updated to the latest version we could. Please do check your setups before filing any bugs about projects no longer building!
Similarly, Google released Android Studio 4.3 just a few days ago. That was too late to be supported in this release, so please stick with 4.2 for now and we will investigate if changes are required ahead of GMS2 2.3.5.
Note that this stable release does not include the Ubuntu IDE beta, and anyone interested in that should see the "How to get Betas" FAQ on the Helpdesk as per normal.
As ever, PLEASE check the Required SDKs FAQ before/during updating and ensure your antivirus/OS permissions are correct after you do the new install - User Permissions and Internet Access Required by GMS2 - before you submit any bug reports or post issues here.
You should post here if:
- Something has changed between the previous version and this one, breaking your game (i.e.: code that worked previously now does not)
- Something reported as fixed in the release notes is not actually fixed
- You are having IDE or system issues related to something new in this update
- You are having issues with new features introduced in this version
- You are having issues updating to this version
- Everything works and you want to tell us we are great (seriously, let us know if it all works correctly for you)
- If the issue is with the IDE, then please give a screenshot if you can to help illustrate the problem
- If there are error windows, then a link to the "ui.log" file found via the "Open Log in ..." Help menu command inside GMS2
- If it is a code issue, then link to or attach a YYZ showing the most basic project possible which exhibits the behaviour
- If you receive any error dialogues, please screenshot them
- If it is a system issue (like compiling to a specific target) then please provide details of the PC being used as well as the software versions involved
Release Notes
Runtime Release Notes
Current Release - IDE v2.3.4.580 Runtime v2.3.4.442 (Sept 10, 2021)
IDE v2.3.4.580 and Runtime v2.3.4.442 fix an issue a number of you reported, where if you have groups in your Room Manger's order tab this would cause your project to not load in 2.3.4. Note that you need to get the new runtime also, otherwise you will find the project will still error when trying to build it.
Also stops an issue in several editors where renaming an asset or room instance via the name field on the editor itself would still respect hotkey commands - so, trying to name a Sprite "AA" via the name textfield on the Sprite Editor, for example, would also add 2 empty frames into the sprite.
Those are the only fixes in this update just now.
Initial Release - IDE v2.3.4.577 Runtime v2.3.4.440 (Sept 08, 2021)
Please see the two release notes links just above for the full info. This one may look like a small release, but it is most definitely not - an awful lot of underlying tooling has been changed, so please do bear this in mind and do report your issues to the contact-us form linked a little above.
We did also change Visual Studio versions for several targets - anything which used 2015 has now been updated to the latest version we could. Please do check your setups before filing any bugs about projects no longer building!
Similarly, Google released Android Studio 4.3 just a few days ago. That was too late to be supported in this release, so please stick with 4.2 for now and we will investigate if changes are required ahead of GMS2 2.3.5.
Note that this stable release does not include the Ubuntu IDE beta, and anyone interested in that should see the "How to get Betas" FAQ on the Helpdesk as per normal.
The English manual is already available on the website and to download. The other translations are underway and will be uploaded throughout the rest of this week.
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