S
SilverTom93
Guest
So basically, I've had the old GameMaker 8 for a few years and have made a decent amount of 2D games with it. Recently I've got GameMaker Studio (v1.4.1757) and have been learning how to code things in 3D using GML, so I'm trying to remake one of my old game engines.
I've now got some nice 3D platforms and blocks in the background, but here's the problem:
When the player's sprite moves in front of any background scenery, it for some reason makes the scenery invisible behind the sprite's size box thing. I've checked the actual sprite itself, which does have transparent edges, so it's a bit confusing... There's probably a really simple solution for this, or maybe just an extra option I needed to tick, or a few lines of code, but I'm stumped. I've used loads of simple 2D Drag-N-Drop stuff in the past, but I've never used 3D with GameMaker before xD Any help will be really appreciated!
(This is also my first time using these forums)
I've now got some nice 3D platforms and blocks in the background, but here's the problem:
When the player's sprite moves in front of any background scenery, it for some reason makes the scenery invisible behind the sprite's size box thing. I've checked the actual sprite itself, which does have transparent edges, so it's a bit confusing... There's probably a really simple solution for this, or maybe just an extra option I needed to tick, or a few lines of code, but I'm stumped. I've used loads of simple 2D Drag-N-Drop stuff in the past, but I've never used 3D with GameMaker before xD Any help will be really appreciated!
(This is also my first time using these forums)