This topic is for the discussion of issues relating to the update of GameMaker Studio 2. However, this does not replace our normal bug reporting system and you should report all bugs as normal using https://accounts.yoyogames.com/contact-us
As ever, PLEASE check the Required SDKs FAQ before/during updating and ensure your antivirus/OS permissions are correct after you do the new install - User Permissions and Internet Access Required by GMS2 - before you submit any bug reports or post issues here.
You should post here if:
Release Notes
Runtime Release Notes
Beta 9 Release - IDE v23.1.1.379 Runtime v23.1.1.350 (Sept 03, 2021)
Again, mostly a release for the IDE rather than the runtimes, as there is only 1 tiny runtime change, but full info can be found on the notes pages above.
A specific thing we would ask you to please try in this release: could you please confirm the stability of this version if you allow the IDE to idle in/out of focus for a little while on your machines. Try also running a game and then letting that idle with the IDE, or closing the game and letting the IDE continue to idle. We have made some memory changes, so want to get any feedback (and logs) if you do have issues.
(If you have actually had this type of issue since before this release, please do let us know!)
Beta 8 Release - IDE v23.1.1.375 Runtime v23.1.1.345 (Aug 31, 2021)
Again, mostly an IDE update, but there are a couple of important runtime fixes, so do ensure you get both bits updated.
The change to re-enable multiple windows support also required a change in renderer on the Windows IDE, so if you do have any issues with startup again or with things not rendering properly, please do let us know asap - we might need DXDiags to be sent as tickets, so feel free to send us a ticket straight away rather than just adding a comment here.
Beta 7 Release - IDE v23.1.1.371 Runtime v23.1.1.342 (Aug 26, 2021)
Smaller release this time, but with some very important fixes. Locals in the debugger should be fine now, as is if you saw any issues requesting permission to execute when trying to build "any other target than macOS" when using the Mac IDE or "any target other than Ubuntu" when using the Ubuntu IDE. As ever, please see the release notes links above for the full info.
Beta 6 Release - IDE v23.1.1.369 Runtime v23.1.1.340 (Aug 24, 2021)
Quite a lot of IDE fixes - lots for DPI and rendering, plus several hotkeys fixed throughout the IDE. Only the one runtime fix this time, and that's for the debugger on Ubuntu. Please see the release notes links above for the full info.
Apologies for the lack of updates in the middle here while I was on holiday
Beta 2 Release - IDE v23.1.1.352 Runtime v23.1.1.330 (Aug 11, 2021)
Lots of Ubuntu IDE fixes, plus also a fix/repair for a Room corruption issue which could stop some rooms from appearing in the Room Manager window. Please see the release notes links above for the full info.
Initial Release - IDE v23.1.1.329 Runtime v23.1.1.329 (Aug 05, 2021)
Please see the release notes links above for the contents. This one might look like a small release from the size of the notes, but there is actually a tremendous amount changed under-the-hood in the IDEs since 2.3.3, so if you have issues please do call them out asap.
If you are interested in trying the Ubuntu IDE beta, then please use your Ubuntu 20.04 LTS machine to view the IDE release notes above and download the installer from the version number heading there (or http://gms.yoyogames.com/GameMakerStudio2-Beta-23.1.1.375.deb ). Please call out Ubuntu-specific issues in this thread rather than elsewhere on the forum, so that we can ensure we see everything.
Note that this is a very early beta and so we are already aware of:
As ever, PLEASE check the Required SDKs FAQ before/during updating and ensure your antivirus/OS permissions are correct after you do the new install - User Permissions and Internet Access Required by GMS2 - before you submit any bug reports or post issues here.
You should post here if:
- Something has changed between the previous version and this one, breaking your game (i.e.: code that worked previously now does not)
- Something reported as fixed in the release notes is not actually fixed
- You are having IDE or system issues related to something new in this update
- You are having issues with new features introduced in this version
- You are having issues updating to this version
- Everything works and you want to tell us we are great (seriously, let us know if it all works correctly for you)
- If the issue is with the IDE, then please give a screenshot if you can to help illustrate the problem
- If there are error windows, then a link to the "ui.log" file found via the "Open Log in ..." Help menu command inside GMS2
- If it is a code issue, then link to or attach a YYZ showing the most basic project possible which exhibits the behaviour
- If you receive any error dialogues, please screenshot them
- If it is a system issue (like compiling to a specific target) then please provide details of the PC being used as well as the software versions involved
Release Notes
Runtime Release Notes
Beta 9 Release - IDE v23.1.1.379 Runtime v23.1.1.350 (Sept 03, 2021)
Again, mostly a release for the IDE rather than the runtimes, as there is only 1 tiny runtime change, but full info can be found on the notes pages above.
A specific thing we would ask you to please try in this release: could you please confirm the stability of this version if you allow the IDE to idle in/out of focus for a little while on your machines. Try also running a game and then letting that idle with the IDE, or closing the game and letting the IDE continue to idle. We have made some memory changes, so want to get any feedback (and logs) if you do have issues.
(If you have actually had this type of issue since before this release, please do let us know!)
Beta 8 Release - IDE v23.1.1.375 Runtime v23.1.1.345 (Aug 31, 2021)
Again, mostly an IDE update, but there are a couple of important runtime fixes, so do ensure you get both bits updated.
The change to re-enable multiple windows support also required a change in renderer on the Windows IDE, so if you do have any issues with startup again or with things not rendering properly, please do let us know asap - we might need DXDiags to be sent as tickets, so feel free to send us a ticket straight away rather than just adding a comment here.
- We are aware that some displays/GPUS might have an issue when running a debugger build in that you see the GMS2 window loses its title bar and moves up the screen whilst the debugger is open. Clicking the X on the debugger's workspace will fix.
- We are also aware that the manual has not been updated yet with the changes to the extension editor - this manual update will be released tomorrow or Thursday if all goes to plan.
Beta 7 Release - IDE v23.1.1.371 Runtime v23.1.1.342 (Aug 26, 2021)
Smaller release this time, but with some very important fixes. Locals in the debugger should be fine now, as is if you saw any issues requesting permission to execute when trying to build "any other target than macOS" when using the Mac IDE or "any target other than Ubuntu" when using the Ubuntu IDE. As ever, please see the release notes links above for the full info.
Beta 6 Release - IDE v23.1.1.369 Runtime v23.1.1.340 (Aug 24, 2021)
Quite a lot of IDE fixes - lots for DPI and rendering, plus several hotkeys fixed throughout the IDE. Only the one runtime fix this time, and that's for the debugger on Ubuntu. Please see the release notes links above for the full info.
Apologies for the lack of updates in the middle here while I was on holiday
Beta 2 Release - IDE v23.1.1.352 Runtime v23.1.1.330 (Aug 11, 2021)
Lots of Ubuntu IDE fixes, plus also a fix/repair for a Room corruption issue which could stop some rooms from appearing in the Room Manager window. Please see the release notes links above for the full info.
Initial Release - IDE v23.1.1.329 Runtime v23.1.1.329 (Aug 05, 2021)
Please see the release notes links above for the contents. This one might look like a small release from the size of the notes, but there is actually a tremendous amount changed under-the-hood in the IDEs since 2.3.3, so if you have issues please do call them out asap.
If you are interested in trying the Ubuntu IDE beta, then please use your Ubuntu 20.04 LTS machine to view the IDE release notes above and download the installer from the version number heading there (or http://gms.yoyogames.com/GameMakerStudio2-Beta-23.1.1.375.deb ). Please call out Ubuntu-specific issues in this thread rather than elsewhere on the forum, so that we can ensure we see everything.
Note that this is a very early beta and so we are already aware of:
- You can only build games for Ubuntu (no other platforms).
- Previewing texture pages in Game Options does not open the file explorer.
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