Retron84
Member
I'm currently going through the tutorial embedded below and it is using some outdated functions. I have time-stamped the video to 5:56 where you can see the code in question.
draw_enable_alphablend has been renamed to gpu_set_blendenable according to this thread I found.
So I assume it just works the same? Or close enough as to work for what was intended?
And there is another function called draw_set_color_write() that I cannot find in the manual, nor can I find reference to it on these forums. Has this been renamed/replaced with something else?
If not, what could I replace it with to get the desired function?
The comments have been disabled on the video so I can't find any answers there.
draw_enable_alphablend has been renamed to gpu_set_blendenable according to this thread I found.
draw_enable_alphablend(); does not exist in GMS 2.3? [SOLVED]
I'm looking into optimization and found this post on yoyo games: https://help.yoyogames.com/hc/en-us/articles/216754868-Optimising-The-Draw-Pipeline It seems draw_enable_alphablend(); is now obsolete or has been replaced. Anyone know which? thanks a lot!
forum.yoyogames.com
And there is another function called draw_set_color_write() that I cannot find in the manual, nor can I find reference to it on these forums. Has this been renamed/replaced with something else?
If not, what could I replace it with to get the desired function?
The comments have been disabled on the video so I can't find any answers there.