Tiago Carvalho
Member
Greetings, Game Makers.
I have a language localization CSV file inside the included files that I do not want users opening and checking out the content from.
Not being able to find a solution to make the CSV file secure, I made a script to run it the first time of the game, then pass all the information to a ds_secure_map, then delete the CSV file...
However, the CSV file does get deleted, even though it exists and Game Maker finds the file.
I have checked to see if GM finds it with:
1. Is there a way to encrypt a CSV file or make a CSV file locked?
If not...
2. Is there a way to delete included game files from the game install directory? (not from where other game files like saves or options, or ini files are stored)
Has anyone got insights on how to do any of those 2 things? Or any better suggestions for this situation.
Thanks in advance.
I have a language localization CSV file inside the included files that I do not want users opening and checking out the content from.
Not being able to find a solution to make the CSV file secure, I made a script to run it the first time of the game, then pass all the information to a ds_secure_map, then delete the CSV file...
However, the CSV file does get deleted, even though it exists and Game Maker finds the file.
I have checked to see if GM finds it with:
if file_exists("localization.csv")
{
show_message("File exists");
file_delete("localization.csv");
}
1. Is there a way to encrypt a CSV file or make a CSV file locked?
If not...
2. Is there a way to delete included game files from the game install directory? (not from where other game files like saves or options, or ini files are stored)
Has anyone got insights on how to do any of those 2 things? Or any better suggestions for this situation.
Thanks in advance.