CraterHater
Member
Hey,
I am using the following code to copy the application_surface to a new surface so I can draw it to create a still background for my pause menu.
In order to draw it like so in the draw GUI event:
But see the differences. The most noticeable difference are the clouds and the trees.;
How would I go about fixing this issue? Thanks!
EDIT: I noticed the differences seem really subtle in this post but when you are in fullscreen mode it really is quite apparent.
I am using the following code to copy the application_surface to a new surface so I can draw it to create a still background for my pause menu.
GML:
var w = surface_get_width(application_surface);
var h = surface_get_height(application_surface);
surface = surface_create(w,h);
surface_copy(surface, 0, 0, application_surface);
Code:
if(surface_exists(surface)){
draw_surface(surface,0,0);
}
How would I go about fixing this issue? Thanks!
EDIT: I noticed the differences seem really subtle in this post but when you are in fullscreen mode it really is quite apparent.