MoriMori
Member
GML:
sprite_index = choose(
spr_card_paper,spr_card_rock,
spr_card_scissors);
obj_cards, which is a parent to the objects;
obj_paper, obj_rock, obj_scissors
Now if you've played rock, paper, scissors then you understand how the game works, now I need help on what to code next as I want to code in
rock beats scissors but paper beats rock
paper beats rock but scissors beat paper
one player is you and the other is the computer and i'm not sure how to make the computer work where it chooses rock, paper, scissors from random
If it draws the round restarts and it's a best out of three and how would I declare victory and loss in rounds
I know it's so much to ask for but I would love to have guidance as a beginner