KungFuChowder
Member
So I have my view system set up so that I can just put the code "global.cameraShake = 0.3;" wherever I like and it will make a little screenshake. It works and I have it setup so that whenever the player is on the rm_start menu this screenshake is in effect. However, I don't want the screen to just shake indefinitely. I want it to shake at random intervals if possible. I've tried setting up an alarm to get it to shake at regular intervals with no avail. I was doing this:
Step:
if (room = rm_start){
alarm_set(1, 60);
}
Alarm 1:
global.cameraShake = 0.3;
Shouldn't that at least make the camera shake every second? And if I do get this working how would I randomize it?
Step:
if (room = rm_start){
alarm_set(1, 60);
}
Alarm 1:
global.cameraShake = 0.3;
Shouldn't that at least make the camera shake every second? And if I do get this working how would I randomize it?