G
Gravedrinker
Guest
Are there any steps to be taken to update spine animations or something along those lines? For me, whenever I want to set another animation with skeleton_animation_set() the new animation jumps back to the beginning and back again once completed. This happens to all spine animations in 2.3.0 in a new and a converted project where it worked fine before.
This effectively makes every animation jitter/flicker when switching animations.
Is this a bug or do I need to do something different?
This effectively makes every animation jitter/flicker when switching animations.
Is this a bug or do I need to do something different?