C
COCOAMA
Guest
My problems are;
1 - How does indexes work? (for sprites & sounds)
2 - How can I check if one sprite has been set for an object? (with "if" or "with" idk)
3 - How can I check if one of three objects exists and do a thing?
I don't want the sounds to stack up because there are three objects for that sound but I just wanna play it once and I didn't just play it because the objects don't have to be in the room and it wouldn't make any sense)
1 - How does indexes work? (for sprites & sounds)
2 - How can I check if one sprite has been set for an object? (with "if" or "with" idk)
3 - How can I check if one of three objects exists and do a thing?
GML:
if instance_exists (object){
sound_play(sound)}
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