maxandersson
Member
Hello
I have a couple of game controllers for Playstation 3 and 4. All of them works with my gamemaker studio 2 project (on windows 10) except one : The Sony DualShock 3 controller (aka DS3) with a USB cable.
For the DualShock3 controller Gamemaker shows both the gamepad description, a mapping and the number of used buttons, but nothing happens when pressing either the sticks or the buttons of the Sony DualShock3, and I do try to detect all axis´es, buttons (digital+analog).
The only working solution I have found so far was to use "SCP-DS-Driver-Package" software/driver, which seems to change the driver for the Playstation3 driver of Windows 10 and then the controller is detected as an xinput controller in my GMS2 project. Then the d-pad and buttons work with this package, so it is not my DS3 controller that is broken or the USB cable either. This is not a perfect solution at all.
I would like to know if there is a way to NATIVELY use a Sony DualShock 3 controller with a windows GMS2 project? or if the Sony DualShock3 is the one and only non-working ps3 controller in GMS2?
I am going to buy more ps3 controllers and continue trying to figure this out, but I would like to know if any of you have dealt with this same challenge of making a Sony DualShock3 controller work with GMS2 (using a usb cable and/or bluetooth)?
Btw. my other Playstation 3 controllers have a PS3/PS4 switch, they are not PS3-only controllers, but they all work with GMS2 in PS3 mode.
Best regards
Max
I have a couple of game controllers for Playstation 3 and 4. All of them works with my gamemaker studio 2 project (on windows 10) except one : The Sony DualShock 3 controller (aka DS3) with a USB cable.
For the DualShock3 controller Gamemaker shows both the gamepad description, a mapping and the number of used buttons, but nothing happens when pressing either the sticks or the buttons of the Sony DualShock3, and I do try to detect all axis´es, buttons (digital+analog).
The only working solution I have found so far was to use "SCP-DS-Driver-Package" software/driver, which seems to change the driver for the Playstation3 driver of Windows 10 and then the controller is detected as an xinput controller in my GMS2 project. Then the d-pad and buttons work with this package, so it is not my DS3 controller that is broken or the USB cable either. This is not a perfect solution at all.
I would like to know if there is a way to NATIVELY use a Sony DualShock 3 controller with a windows GMS2 project? or if the Sony DualShock3 is the one and only non-working ps3 controller in GMS2?
I am going to buy more ps3 controllers and continue trying to figure this out, but I would like to know if any of you have dealt with this same challenge of making a Sony DualShock3 controller work with GMS2 (using a usb cable and/or bluetooth)?
Btw. my other Playstation 3 controllers have a PS3/PS4 switch, they are not PS3-only controllers, but they all work with GMS2 in PS3 mode.
Best regards
Max
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