N
Nathan
Guest
Just sent Mick a PM, looking for a little help with the tool's functionality
Version 1.0.1 (2020-03-31)
- Sprite export function added (export some or all of the sprites at once).
- Entire folders of external sprites can be imported (also recursively).
- Some convenience settings added.
- Updates to the user interface.
- Fixed a bug with gif format not working in the open file dialog for importing gifs.
I haven't seen that no. It remains to be seen what implications it has. Hopefully the project structure after this change will be better suited for source control.Have you seen the upcoming changes in V2.3 where the 'Resource Tree' is now going to be replaced by the 'Asset Browser' which is much more free form in terms of folder structure? I don't know if this will likely have implications for your tool at all? Hopefully not, or if so I hope that they won't be major!
I have been looking into the new project format now and it's implications on my GMS2 Resource Importer tool. I'm not sure I will make my tool support the new format, it might require too much work for me to be worth it.Have you seen the upcoming changes in V2.3 where the 'Resource Tree' is now going to be replaced by the 'Asset Browser' which is much more free form in terms of folder structure? I don't know if this will likely have implications for your tool at all? Hopefully not, or if so I hope that they won't be major!
Ah that's a shame, I was worried that might be the case. I completely understand though, it looks like they're changing it at quite a fundamental level so I'd imagine it could be a lot of work to re-engineer it.I have been looking into the new project format now and it's implications on my GMS2 Resource Importer tool. I'm not sure I will make my tool support the new format, it might require too much work for me to be worth it.
I will go for it if I get the inspiration. The new project format is much better though, with most of the GUIDs eliminated etc. The overly-complicated views folder/system seems to be gone also.Ah that's a shame, I was worried that might be the case. I completely understand though, it looks like they're changing it at quite a fundamental level so I'd imagine it could be a lot of work to re-engineer it.
I'm a little surprised that they don't have that functionality already, it would be so so handy which is why the utility you've made looks to be so useful. Maybe it might be a bit easier now they've streamlined things but who am I to say! No worries at all if you don't choose to update it but if you do I'll happily chuck you a few quid for your trouble, ha ha. ;-)I will go for it if I get the inspiration. The new project format is much better though, with most of the GUIDs eliminated etc. The overly-complicated views folder/system seems to be gone also.
Hopefully you'll have some time to address. Can't wait to check it out.NOTE: This tool does NOT currently work with GMS2.3+, due to the new project format. I'm looking into updating the tool to work with the new format.
Have you seen the upcoming changes in V2.3 where the 'Resource Tree' is now going to be replaced by the 'Asset Browser' which is much more free form in terms of folder structure? I don't know if this will likely have implications for your tool at all? Hopefully not, or if so I hope that they won't be major!
Hi, sorry to bump an old thread; had anyone tried this with GMS 2.3? Does it still work?
[Edit: sorry again, found the answer is NO on itch.io immediately]
I have been using it and it is such a huge timesaver for me! So if I can do anything or donate to the cause to move to 2.3 eventually I would be glad to help!
Me too. I'd happily donate to support this. No worries though if it's simply too much work.
I have been working on a new version of this tool for GMS2.3+. The project format has changed quite a bit and "hacks" are used in the json format, so it's not an easy task. I will let you know when/if I have a working version.EDIT: oops, disregard. Need to wait for your GMS2.3.1 patch.
Hello! I've just dived back into GMS2.3.1 with their recent update, and decided to re-create a couple of old projects to bring myself up to speed. Surprisingly, I can't believe that there's no inbuilt quick method for me to create a new GMS2 project, then open up an existing project and copy out sprite data into my new project (apart from 1 at a time... erk, that's not very cool...)
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EDIT: LOL. Helps if I read;
Hopefully you'll have some time to address. Can't wait to check it out.
Thanks for the update man. Good luck with it! It really is something that GameMaker is crying out for so maybe they'll add it natively at some point in the future. Can't see it happening any time soon though! Hope it doesn't turn out to be too difficult!I have been working on a new version of this tool for GMS2.3+. The project format has changed quite a bit and "hacks" are used in the json format, so it's not an easy task. I will let you know when/if I have a working version.